Activity 9: Rich Robots
Relevant Content and Objective:
This activity allows students to explore and compare coin values for pennies, nickels, dimes, and quarters (SOL Objective 1.7 a). Students are able to select combinations of coins with values indicated by a die.
Materials:
20 chips (for two players)
One die
Game Boards
Instructions:
This is a two-player game. The winner is the first player to use all of his/her chips. Here's how to play:
1) Each player makes a pile of ten playing chips
2) Students take turns rolling the die and using the key to determine how much the roll is worth. For example, if a student rolls "6," according to the key, the roll is worth $0.25.
3) Students use their chips to cover the exact amount on the game board in any way possible. For example, the student who rolled $0.25 may cover a quarter on the game board, or two dimes and a nickel, or five nickels, etc.
4) When a student cannot make the exact amount indicated on the die with the available chips, he/she loses the turn.
5) The first player to use all of his/her chips is the winner
Ideas for Differentiation:
This activity allows students to visualize coin values in multiple ways. Thus the game is inherently differentiated- students may exclusively understand $0.25 as the value of a quarter, or they may use a combination of nickels, pennies, and dimes to represent $0.25.
In pairing students, the teacher should consider the strengths and learning needs of each student, so that the game becomes a collaborative teaching experience.
Students who have difficulty may refer to the coin value cue card attached below.
Students who need an additional challenge may play the game with twenty chips and two die. These students may add the values represented by each die, and then cover the additive spaces on the game board.
Formative Assessment:
Teachers may ask students to record the value of each roll and the coins covered as a list of equations in their math journals (e.g. nickel + nickel = $0.10). Teachers may also record anecdotal data regarding the tools and strategies each student applies while playing the game.
Resources:
Game Board and Directions
Cue Card
References:
https://docs.google.com/file/d/0Bysy7oGhWSHwNjkzMzBlNjktNGE3MS00MDc2LTk4N2ItMTVlMGE4MTVlODJl/edit?hl=en_US
http://www.pinterest.com/pstohrhu/money/
This is a two-player game. The winner is the first player to use all of his/her chips. Here's how to play:
1) Each player makes a pile of ten playing chips
2) Students take turns rolling the die and using the key to determine how much the roll is worth. For example, if a student rolls "6," according to the key, the roll is worth $0.25.
3) Students use their chips to cover the exact amount on the game board in any way possible. For example, the student who rolled $0.25 may cover a quarter on the game board, or two dimes and a nickel, or five nickels, etc.
4) When a student cannot make the exact amount indicated on the die with the available chips, he/she loses the turn.
5) The first player to use all of his/her chips is the winner
Ideas for Differentiation:
This activity allows students to visualize coin values in multiple ways. Thus the game is inherently differentiated- students may exclusively understand $0.25 as the value of a quarter, or they may use a combination of nickels, pennies, and dimes to represent $0.25.
In pairing students, the teacher should consider the strengths and learning needs of each student, so that the game becomes a collaborative teaching experience.
Students who have difficulty may refer to the coin value cue card attached below.
Students who need an additional challenge may play the game with twenty chips and two die. These students may add the values represented by each die, and then cover the additive spaces on the game board.
Formative Assessment:
Teachers may ask students to record the value of each roll and the coins covered as a list of equations in their math journals (e.g. nickel + nickel = $0.10). Teachers may also record anecdotal data regarding the tools and strategies each student applies while playing the game.
Resources:
Game Board and Directions
Cue Card
References:
https://docs.google.com/file/d/0Bysy7oGhWSHwNjkzMzBlNjktNGE3MS00MDc2LTk4N2ItMTVlMGE4MTVlODJl/edit?hl=en_US
http://www.pinterest.com/pstohrhu/money/